This race deals with making a vampire PC, and includes all the implications that come with it including: this race is hard to kill under most circumstances, you are undead and must drink blood for nourishment, and the race has a large number of weaknesses.This race also gives the PC access to a number of racial feats in an attempt to balance the benefits a vampire provides to the PC. It looks exactly like it did when alive and in the peak of health. In addition, if the target is a creature that is Medium or smaller, the target is grappled (escape DC 22). It is weightless, has a flying speed of 45 feet, can hover and can enter a hostile creature's space and stop there. Posted by u/[deleted] 1 year ago. Saving Throws Dex +14, Int +13, Wis +12, Cha +13Skills Arcana +13, Deception +13, Insight +12, Intimidate +13, Perception +12, Persuasion +13, Stealth +14Damage Resistances cold, fire, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical weaponsSenses darkvision 120 ft., passive Perception 22Languages Aklo, English, French, German, Romanian, Russian, Turkish; telepathy 200 ft.Challenge 23 (50,000 XP). He is seen as the hunger in the dark, grabbing hold of anyone straying too far from the light. The vampire cannot use this action when it is in direct sunlight. Maladies of the mind are more pervasive within 20 miles of Dracula’s lair, doubling the duration of all forms of madness. PDF At-cost print-on-demand code for Nazi Dracula Must Die! A subreddit for D&D 5e homebrew. In this first episode I decided to build Trevor Belmont as he’s seen in the newly released Castlevania Netflix series. If the amount of hit points the vampire gains restores the vampire to its hit point maximum, the vampire lord gains the excess as temporary hit points. Back to Main Page → 5e Homebrew → 5e Creatures, https://www.dandwiki.com/w/index.php?title=Vampire_Lord_(5e_Creature)&oldid=1428469. Absorb Life (Costs 3 Actions). Illumination is subdued by the oppressive evil suffused in a 3-mile radius of Dracula’s lair, reducing the range of light sources by 5 feet (including torches, forever lanterns, the. It has lost the pale, hardened, almost feral look of the vampire. The man stands paralyzed with fear as the three vampire women surround him and begin to eviscerate him with their sharp claws. Vampire A handsome nobleman with angular features commands his three brides to attack a young man. Thankfully, D&D is chock full of them, drawing inspiration from decades of lore. | d20PFSRD In order to truly feel like heroes, every great story needs a great villain. A humanoid slain in this way becomes a wraith under the vampire's control. The vampire has advantage on saving throws against spells and other magical effects. The vampire uses its reaction to avoid damage from a melee or ranged weapon attack. New player options, gazetteer, adventure, & more! Unlike normal vampires, a vampire lord does not look the least bit unusual. 3/day each: finger of death, circle of death (cast using a 7th level spell slot), waves of exhaustion If it can't transform, it is destroyed. Hello and welcome to my website! ECOLOGY. Homebrew. The vampire cannot use this action when it is in direct sunlight. | Fudge SRD Vampiric Touch (Vampire Form Only). In a world where vampire conclaves battle against each other, the vampire lords play chess with their lesser kindred. The vampire's innate spellcasting ability is Charisma (spell save DC 23, +15 to hit with spell attacks). Only one legendary action option can be used at a time and only at the end of another creature's turn. Melee Weapon Attack: +14 to hit, reach 5 ft. (10 ft. in vampire form), one creature. If the hit points gained restores the vampire lord to its hit point maximum, it gains the excess as temporary hit points. Armor Class 20 (natural armour) It has advantage on Strength, Dexterity, and Constitution saving throws, and it is immune to all nonmagical damage. While in its humanoid form, the vampire cannot use its Vampiric Touch, Bite, Soul Drain, Children of the Night actions or any of its legendary actions except Move and Unarmed Strike. Areas within 20 miles of Dracula’s lair are common with the whispers of spirits and the slinking of shadows, giving rise to tall tales of haunted manors, ghost ships, and unexplainable poltergeists. The reduction lasts until the target finishes a long rest. The Sovereign of Death and Decay, The Keeper represents greed and gluttony, the inverse of his brother Kol Korran's focus on material wealth and generosity. In addition, if the target fails the Constitution saving throw, the target's hit point maximum is reduced by the amount of damage dealt. 28mm heroic scale Dracula from Castlevania is an excellent miniature compatible with various tabletop games and boardgames, such as Dungeons and Dragons, Pathfinder, Warhammer Fantasy, Age of Sigmar, Massive Darkness, Doom the boardgame, star wars miniatures, zombicide, Warhammer 40k, Necromunda or any other rpg/miniatures game as well as with all my other scifi & fantasy miniatures, … A comprehensive list of all official character classes for Fifth Edition. Every non-undead creature within a 30-foot radius of the vampire lord must make a DC 23 Constitution saving throw. | FateCoreSRD If you know DnD 5e, you can pick up and play this game in a matter of minutes. Death Warden. Unarmed Strike (Humanoid or Vampire Form Only). Physical Tier plus early access to the edited, pre-layout manuscript, so you can start playing as soon as possible. In D&D 5e, could a non-magic user become a lich, assuming he could convince a mage to perform the rites? Orcus is one of the strongest (if not the strongest) and most powerful of all demon lords. Dungeons & Dragons / Fantasy D20 Spotlight [5e] interesting ... WW2 equipment for 5e, and who doesn't want to punch Nazi Dracula? Bite (Costs 2 Actions). Melee Spell Attack: +15 to hit, reach 10 ft., one creature. While in bat form, the vampire can't speak, its walking speed is 5 feet, and it has a flying speed of 30 feet. For future episodes I plan to take fan suggestions and build the characters you guys want to see! The vampire can use an action to polymorph into a nightwing bat, a Large cloud of mist, its humanoid form before becoming a vampire lord, or back into its true form. Hit: 28 (6d6 + 7) necrotic damage. DEX. After spending 1 minute in its resting place with 0 hit points, it regains 1 hit point. The Bladesinger are a group of elegant elf wizards, embracing close fights and grouped by combat style. Dracula can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Otherwise, the effect lasts 24 hours or until the vampire is destroyed, is on a different plane of existence than the target, or takes a bonus action to end the effect. Multiattack (Humanoid or Vampire Form Only). In the Dungeons & Dragons fantasy role-playing game, the vampire is an undead creature. Dungeons and Dragons (D&D) Fifth Edition (5e) Classes. The vampire regains spent legendary actions at the start of its turn. Traits Shapechanger: If the vampire isn't in sun light or running water, it can use its action to polymorph into a Tiny bat or a Medium cloud of mist, or back into its true form. Vampiric Touch or Unarmed Strike. 5e DnD Campaign Set for a world dying in Snow and Ice 3 books: Player’s, Gamemaster’s, and Setting Manuals Nazi Dracula Must Die! There’s a myriad of animal-based names for styles, thanks to the Bladesinger being one of the few Wizards capable of earning a weapon proficiency. The vampire moves up to its speed without provoking opportunity attacks. | 13th Age SRD Save Statblock Load Statblock Printable Block View Image View Markdown. The target dies if this effect reduces its hit point maximum to 0. The areas around Dracula’s lair are corrupted by his primordial evil, generating one (or more) of these effects. Orcus is the Prince of the Undead, and it is said that he alone created the first undead that walked the worlds. Charm. Share. Dungeons & Dragons 5E is the latest edition of the world's best-known tabletop roleplaying game. D&D 5e Statblock Generator. Saving Throws Dex +14, Wis +12, Cha +15Skills Deception +15, Intimidation +15, Perception +12, Persuasion +15, Stealth +14Damage Resistances bludgeoning, piercing and slashing from nonmagical attacks that aren't silveredDamage Immunities necrotic, poison; bludgeoning, piercing and slashing from nonmagical attacks that aren't silveredCondition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned Innate Spellcasting. Though rumors say that the process to become a vampire lord is within the pages of the Book of Vile Darkness. Whether sworn before a god's altar and the witness of a priest, in a sacred glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only witness, a … Senses truesight 120 ft., passive Perception 22 Authors Mike Myler, Russ Morrissey. Hit: 42 (10d6 + 7) necrotic damage. Campaign Setting for DnD 5E (Canceled) An alternate-reality World War II DnD 5E setting with weird science & strange magic. The vampire regains hit points equal to half the necrotic damage dealt. By the time he realizes what is happening, it is too late to stop them and he collapses into a bloody heap on the ground as his life force leaves his body. Players create characters and go on adventures led by a dungeon master (DM), who controls non-player characters (NPCs), monsters and events in the world. Legendary Resistance (3/Day). The vampire lord can continue to use the Vampiric Touch action on a grappled creature once a turn. With its dealings with necromancy and its natural undeath, it uses these innate necromantic abilities to further its vitality and siphon the very life energy of those around them making if difficult for any to even get close to it. If the target can see the vampire lord, the target must succeed on a DC 23 Wisdom saving throw against this magic or be charmed by the vampire. Visit Project. | 3.5e SRD 848 votes, 44 comments. New Pages | Recent Changes | Privacy Policy. Campaign Setting for DnD 5E The vampire makes one Vampiric Touch attack or one unarmed strike. By Christian Hoffer - October 7, 2020 04:52 pm EDT. Warlock Patron: Ancient Vampire // Inspired by Bram Stoker's Dracula, serve as your patron's emissary to the day - Link to Homebrewery in comments A subreddit for D&D 5e homebrew. Hit: 11 (1d10 + 6) bludgeoning damage. Spider Climb. While in humanoid form, the vampire typically moves slower and refrains from using its innate spellcasting as to not attract attention to itself. Related: How To Build Gandalf In Dungeons & Dragons The version of Simon Belmont that we have created uses material from the Player's Handbook. Campaign Setting for DnD 5E A project in South Florida, FL by Crystal Quill Press. Very few vampires live the millennia it takes to become a vampire lord and even fewer master their new found abilities. Castlevania supplement for D&D 5e: Dracula, magic items, daphmyr race, and 3 new subclasses. Armor Class. Turn Immunity. Hit Points 345 (30d10 + 180) Improve this question. Latest 5th Edition Products in the Open Gaming Store! RPGnet Member. dnd-5e lore world-building. Be wary when facing this master of death as it may be the last time you are truly alive of your own free will. Thus, if a vampire lord arises in the territory of another, the newcomer is driven away or destroyed as quickly as possible. | PF2 SRD. Simon is a human (non-variant) paladin, who will take on the Oath of Devotion at level 3. Undead creatures within 60 feet of the vampire have advantage on saving throws against effects that turn undead. The vampire makes three attacks, only one of which can be a bite attack. Medium undead (shapechanger), lawful evil. Follow edited Dec 18 '20 at 19:03. doppelgreener. INT. Instead of dealing damage, the vampire can grapple the target (escape DC 22). In addition, if air can pass through a space, the mist can do so without squeezing, and it can't pass through water. | Swords and Wizardry SRD Speed. The vampire cannot use this action when it is in direct sunlight. While in bat form, the vampire can't speak, its walking speed is 10 feet, and it has a flying speed of 90 feet. If you look around you’ll find a bunch of random builds (Afro Samurai, Aku and Samurai Jack, The Joker, Venger from the D&D cartoon, weird PCs), Marvel super hero statblocks built using mechanics from Hypercorps 2099 (Hyper Score Marvel, posts on Saturday), and then the same for Street Fighter D&D 5e (using rules from Mists of Akuma, posts on Fridays). Even so, one must be a vampire to do anything with the ritual, all others will only become lifeless shells of their former selves. The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Dungeons & Dragons Kickstarters Offer New Adventures, Worlds to Explore. Vampire lords often have numerous undead beside it, usually freshly killed and animated and bent to its will. | d20 Anime SRD Ranged Spell Attack: +15 to hit, range 60 ft., one creature. They did not cast shadows and had no reflections in mirrors. Cancelled by Creator. The vampire targets one humanoid it can see within 30 feet of it. Oct 19, 2020 #2 Like a more cartoony and over-the-top take of Operation Darkness, it seems. | d20HeroSRD If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire lord's next turn. setting, and vice-versa. On a failed save, creatures take 35 (10d6) necrotic damage and have their hit point maximum reduced by that amount until the greater restoration spell or similar magic is cast on them. Unholy Strength. In the machinations of vampires, the undead creatures vie against the living and against each other. www.enpublishingrpg.com, Check out our other SRD sites! To celebrate Season 3 of Castlevania on Netflix, today we have a build for Sypha in D&D 5e! Hit: 16 (3d6 + 6) piercing damage plus 21 (6d6) necrotic damage. Vampire lords usually fly above the battlefield using their impressive wingspan to soar above the battlefield unleashing spells of death upon their foes often unbeknownst to those below with their innate ability to become invisible. While in bat form, the vampire can't speak, its walking speed is 10 feet, and it has a flying speed of 90 feet. Only one legendary action option can be used at a time and only at the end of another creature’s turn. | OGN Articles CON. Languages the languages it knew in life, telepathy 120 ft. Their hands were clawed. Marshal Undead. 35.6k 13 13 gold badges 147 147 silver badges 237 237 bronze badges. Since its re-release in 2016, Curse of Strahd has become one of the most iconic D&D 5E sourcebooks, earning an ENnie award for Best Adventure.. He regains spent legendary actions at the start of his turn. Includes: Nazi Dracula Must Die! | The Modern Path SRD Like longswords, katanas can have the versatile property (using two hands or one) or the finesse property (making it a dex-based weapon). The Bladesinger 5E was born! An alternate-reality World War II DnD 5E setting with weird science & strange magic. Each time the vampire or its companions do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Power is all, and the accumulation of power is the goal of these foul beings. Magic Resistance. Bite (Bat or Vampire Form Only). While outdoors, the vampire can call 3d6 dire wolves instead. Misty Escape. Children of the Night (3/Day). Nazi Dracula Must Die! It reverts to its true form if it dies. Shapechanger. Nazi Dracula Must Die! A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control. WIS. CHA. Vampire lords are few and far between, and each is fiercely territorial. They know that run-of-the-mill vampires cannot match their power, but another vampire lord is a definite threat. As they gain power, they become more arrogant towards those they believe pose no threat, and more fearful of any real threat to their continued existence. Melee Weapon Attack: +14 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Based on Statblock5e and Open5e. Enhanced Attacks. Monster Presets: Use Preset. A humanoid or monstrous humanoid creature can become a vampire, and looks as it did in life, with pale skin, haunting red eyes, and a feral cast to its features. Regeneration. 1/day each: dominate monster (cast using a 9th level spell slot), power word kill. A humanoid slain by this attack rises as a zombie after 1 hour under the vampire's control. Validated User. Challenge. Close. The vampire casts a spell from its Innate Spellcasting feature, expending a use of that spell as normal. | Here Be Monsters Environment any (Abyss) Organization solitary or troupe (Orcus plus 1–2 mariliths, 1–3 glabrezus, and 4–20 zombies or shadows) Treasure triple standard. The target makes a DC 23 Constitution saving throw or the vampire regains hit points equal to the necrotic damage dealt. Monster Size, type, alignment. Cast a Spell (Costs 2 Actions). The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains hit points equal to that amount. These creatures can go beyond the normal vampire, and become an even more vile and horrible undead: a vampire lord. A subreddit dedicated to the various iterations of Dungeons & Dragons, ... Castlevania supplement for D&D 5e: Dracula, magic items, daphmyr race, and 3 new subclasses. Fonts of blood appear in random locations throughout rivers and lakes in a 10-mile radius around Dracula’s lair. Furthermore, you can take the characters from your other DnD 5e games and bring them into the Nazi Dracula Must Die! Dracula can take 3 legendary actions, choosing from the options below. Speed 50 ft., fly 80 ft. Hit Points. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control. Sometimes they rise up against their creators; on rare occasions they succeed in breaking the iron control of their "master" and slay it. Move. The charmed target regards the vampire as a trusted friend to be heeded and protected. 161k members in the UnearthedArcana community. Although the target isn't under the vampire's control, it takes the vampire's requests or actions in the most favorable way it can, and it is a willing target for the vampire lord's bite attack. On success, creature take half damage and do not have their hit point maximum reduced. At its core, Dungeons & Dragons is a shared storytelling experience where the players get to live out the fantasy of being a bold adventurer. Its statistics, other than its size and speed, are unchanged. Dracula has advantage on Strength, Dexterity, and Constitution saving throws, and he is immune to all nonmagical damage, except the damage he takes from sunlight. Vampire lords command hundreds of undead servants throughout their vast territories, and can have legions of vampire servants at their beck and call. This site may earn affiliate commissions from the links on this page. Mythological Figures & Maleficent Monsters Copyright 2020 EN Publishing. Possessing few of the weaknesses of their lesser kindred, they walk among mortals with little fear of discovery. When the vampire drops to 0 hit points outside of its resting place, the vampire lord transforms into a cloud of mist (as in the Shapechanger trait) instead of falling unconscious, provided that is isn't in sunlight or running water. New player options, gazetteer, adventure, & more! Spider Climb. | Design Finder 2018 | Starjammer SRD Traveller SRD The vampire magically calls 4d6 giant bats or rats, provided that the sun isn't up. Challenge 26 (90,000 XP). www.kickstarter.com bentleyml Strange Apparition. Soul Drain (Vampire Form Only; Recharge 5-6). 5/day each: create undead, eyebite, dominate person, fear A weekly series where I build a character in 5e D&D. They are the rulers of vampire communities. Shapechanger. The setting is fully DnD 5e-compatible. The vampire can innately cast the following spells requiring no material components: At will: animate dead, blight, chill touch, darkness, disguise self, greater invisibility, levitate, telekinesis Nazi Dracula Must Die is a sourcebook set in alt-history World War 2 for DnD 5e, coming to DriveThruRPG and print on demand. Its statistics, other than its size and speed, are unchanged. He alone is able to waylay dead souls on their way to Dolurrh and it is said that once in the Keeper's clutches a soul may never escape. A vampire looked very much like it did when alive, but with paler skin, hardened and feral features giving them a predatory aspect, and red eyes that were hard to forget. 8 pre-generated digital character sheets VTT-ready digital maps and artwork ESkemp Registered User. The vampire lord regains 30 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight. | 5th Edition SRD Poise. Anything it is wearing transforms with it, but nothing it is carrying does. Few are ever seen, or recognized if seen. The vampire can use an action to polymorph into a nightwing bat, a Large cloud of mist, its humanoid form before becoming a vampire lord, or back into its true form. In addition, it cannot fly. Of course, I can only choose one property, the finesse, to … In 5e DnD, katanas are some of the best finesse weapons in the game, rolling as a d8. The beasts remain for 1 hour, until the vampire lord dies, or until the vampire lord dismisses them as a bonus action. The vampire's unarmed strike and vampiric touch attacks are treated as magical for the purpose of overcoming resistance and immunity to nonmagical damage. While in mist form, the vampire can't take any actions, speak or manipulate objects. Fun and smart additions to the game, the … It is then forced to remain in its resting place until it regains at least 1 hit point. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. Archived. When creatures within the area spend Hit Dice to heal, any dice that roll the highest possible number are treated as if a 1 was rolled instead (a. 86. In addition, after casting animate dead or create undead once on creatures, it no longer needs to be cast on those creatures to retain its control over them. When casting the animate dead or create undead spell, there is no limit to how many creatures the vampire can have under its control. Validated User. If the vampire fails a saving throw, it can choose to succeed instead. A vampire lord always surrounds itself with wealth and opulence, but it never forgets that the opulence is a by-product of power, not the primary goal. STR. | Dungeon World SRD The vampire can take 3 legendary actions, choosing from the options below. Wounds fester as the vile energy suffusing areas within 10 miles of Dracula’s lair, pulling at rent flesh, pressing on bruised muscles, and sucking at bleeding veins. 000 days : 00 hours : 00 minutes . The vampire is immune to effects that turn undead. Armor Class 21 (natural armor)Hit Points 437 (46d8+230)Speed 45 ft., fly 60 ft. | GumshoeSRD Once in its resting place, it reverts to its vampire form. The vampire makes one bite attack. Everything in the Nazi Dracula Must Die! Curse of Strahd, one of the most popular Dungeons & Dragons roleplaying game products of all time, split into three parts: a 224-page perfect-bound adventure for characters of levels 1–10, a 20-page Creatures of Horror booklet of new monsters that appear in the adventure, and an 8-page Tarokka Deck booklet. When that fails, the vampire lord is no slouch when it comes to hand to hand combat as their very touch can kill a creature where it stands only to have it serve its new master when it falls. 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